Clot killing floor 2

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A lot of the waves I played devolved into frantic, Benny Hill-style chases around the map, with the humans backpedaling furiously and bunnyhopping to dodge melee swipes. You mainly have to worry about where and when you drop your abilities, some of which stop your movement in place.

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Controlling them is simple, and with infinite sprint available, they all handle like mutant racecars.